![]() In Project X-Zone 2, can freeze enemies in place.Can get rid of bad evidence by tossing it at the enemy.Can only be gathered in Investigation Mode.Can hold up to three pieces of evidence in a fight.The Phone create three projectiles balls that stay in front or Wright for a bit, before quickly homing towards the enemy.The Photo creates a very fast projectile that deals decent damage, however it is fairly easy to avoid.The Vase creates a fast projectile that flies in an upward diagonal direction.The Folder creates a ball-like projectile that moves slow but floats above Phoenix, allowing a good way to block aerial assaults. ![]() The Watch creates a fairly fast and durable ball-like projectile that goes a decent amount of distance.The Knife creates three small projectiles that fly forward.Capcom 3, creates projectiles Wright can use in Trial or Turnabout Mode In Trial Mode, is a very good offensive attack, and using it with three good pieces of evidence will take him to Turnabout Mode.In Trial Mode, retains it's nature from Investigation Mode, but can freeze enemies for a moment if used enough.In Investigation Mode, is a fairly offensive attack.Can be used in Investigation or Trial Mode.Can switch between Trial and Investigation Mode at any time.Turnabout Mode lasts for a limited amount of time, and when it's over, he will be back into Investigation Mode with no evidence.If Wright lands an "OBJECTION!" with three good pieces of evidence in Trial Mode, he goes into Turnabout Mode, where he is extremely powerful and his range is extended, making him almost unstoppable on the offence.Trial Mode is a more offensive style, based on presenting evidence to attack.Investigation Mode is more focused on keeping enemies back and gathering evidence.Capcom 3, has three different styles of combat In Project X-Zone 2, the shattering of them causes damage to foes.The Magatama's user must use evidence and logic to break these locks and have the witness confess.The source for his abilities (at least in canon and Project X-Zone 2).Maya also asked for Wright to be "able to lay a big ol' objection" on his foes, and "to be as strong as the Steel Samurai".In Project X-Zone 2, is infused with magic from Morrigan Aensland.Allows the user to see when someone is hiding something.Infused with spiritual energy from Pearl Fey.Tanked a TNT explosion (followed by Luke Triton falling on his back).Only sustained a sprained ankle as an injury.Has been hit by a car, thrown thirty feet, and hit his head on a telephone pole.He survives this, but with a severe cold.This river has a reputation of sweeping away those who fall into it forever.Fell from a burning bridge into a freezing, raging river.Chewed up and swallowed a glass necklace with traces of poison in it with no ill effect.He had amnesia for a bit afterwards though.Has been clobbered with a fire extinguisher.Been tazed to unconsciousness with a 600,000 volt taser.Taken a beating from Furio Tigre and Jean Armstrong.(Mostly) shrugs off whip slashes from Franziska Von Karma.Barely reacts to hot coffee being tossed onto him by Godot.Can attack in a similar fashion in Project X-Zone 2.Capcom 3, can attack by pointing, sneezing, throwing papers at foes, etc. -he even shattered Manfred Von Karma's cane by doing this.Can seemingly lay down the truth so hard that it knocked Frank Sahwit back.Occupation: Defense Attorney, Pianist and Poker Player (formerly).(Info here is to be credited to Gamerboy88 on Deviant ART)
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