It actually makes him a strong humane character, with experiences that both helps and haunts him. This makes Victor more than just a grumpy and lonely wolf. He is clearly struggling from previous depressive and regrettable events, but also shows compassion for his fellow human beings and why he is a force to be reckoned with. It is heartwarming and interesting to see such dedication and loyalty to someone dear to our protagonist without any hesitation, while also presenting Victor’s dark past that gets elaborated on as you play through this game. Speaking of, our hero is a likeable character. The plot starts out great with a simple, yet intimidating concept: find your precious friend in a land lost to horrific creatures. With this in mind, Victor hopes to acquire what they seek and more importantly: make sure that one of his last friends is safe. Despite this, Victor Vran travelled to Zagoravia after getting a message from his dear friend, Adrian, telling him that he found something they are both looking for. While many demon hunters have tried to save this land, no one has succeeded or even returned alive. ![]() The cursed land of Zagoravia has been infested by creatures from your worst nightmare and become lost to the darkness. While not a perfect title, Victor Vran did not disappoint me in this regard. ![]() I am much more into killing Gothic creatures in horrific lands, especially with an intriguing arsenal at disposal. I know that Haemimont Games might be better known for having a hand in the Tropico- and Imperium-series, but I have no idea what they are about besides being different takes on the strategy genre. How does this premise sound: a hack & slash RPG, where the protagonist is being voiced by Doug Cockle (aka Geralt from The Witcher-series) and travels through a cursed land? This was pretty much what sold me on this game, as I actually stumbled upon Victor Vran searching through GOG’s catalogue one day.
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